A Study of Otome Game Female Players’ Satisfaction with Men of the Same Group

Authors

  • Yongyi Dong

Keywords:

parasocial relations, media dependence, quasi-social interactions, otome game

Abstract

"Light and Night" "For All Time" "Mr.Love Queen’s Choice" and other otome games gradually fill the gap of the women's mobile games market, and give female players a high sense of immersion and companionship. However, this also raises some questions, that is, while the girl games satisfy female players' love fantasies, some female players begin to have idealized expectations about relationships and unconsciously compare real-life men with the male virtual characters in the games. In this study, we used in-depth interviews to find that virtual lovers fill the players' real-life emotional deficits and relationship needs to a certain extent, and shape the idealized expectations of female players for relationships. However, the majority of female players' perceptions of marriage are not influenced by the game, as female players do not compare their real-life male counterparts with the male virtual characters in the game. Moreover, we found that the depth of the parasocial relationship betwe

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Published

2023-07-01

How to Cite

Dong, Y. (2023). A Study of Otome Game Female Players’ Satisfaction with Men of the Same Group. Philosophy & Ideology Research, 3(1), 41–48. Retrieved from https://masonpublish.org/index.php/philosophy-ideology-research/article/view/1957