Research on the Design of Children’s Parks Based on Unstructured play Theory——Taking the design of the second phase renovation plan for Shanghai Taolin Park as an example

Authors

  • Lei Cheng Yue
  • Wu Dan

Keywords:

Unstructured plays, Children’s Park, Spatial narrative

Abstract

This study focuses on the theory of Unstructured plays and explores a design strategy dominated by landscape space to address the limitations of traditional children’s parks that overly rely on facility based and rule-based game modes. Taking the second phase renovation of Shanghai Taolin Park as the research carrier, the innovative narrative line of “exploration and treasure hunting” is adopted, connecting six major theme scenes of grassland, forest, swamp, hill, desert, and lake. Build an open and autonomous gaming environment through collaborative design of terrain shaping, natural element integration, and variable facilities. The design focuses on supporting children to initiate unstructured gaming behaviors, breaking through the singularity and constraints of constructive games, effectively stimulating children’s creativity, collaboration, and problem-solving abilities, and promoting comprehensive physical and mental development.

Downloads

Published

2025-06-07

How to Cite

Yue, L. C., & Dan, W. (2025). Research on the Design of Children’s Parks Based on Unstructured play Theory——Taking the design of the second phase renovation plan for Shanghai Taolin Park as an example. Art & Design Research, 6(2), 60–69. Retrieved from https://masonpublish.org/index.php/the-art-design-research/article/view/1578

Issue

Section

Articles (2025)

Similar Articles

<< < 1 2 3 4 5 > >> 

You may also start an advanced similarity search for this article.